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remove nonsense SendPeriodicAppearanceUpdates. if we need such a thing, then a lot is broken. Remove duplicated CleanTempObjects() call, rename BackupWaitCallback thread as BackupWorker ( still didn't found cause for mantis 8783)
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@@ -96,7 +96,6 @@ namespace OpenSim.Region.OptionalModules.Avatar.Attachments
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"List current scene options.",
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"active - if false then main scene update and maintenance loops are suspended.\n"
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+ "animations - if true then extra animations debug information is logged.\n"
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+ "appear-refresh - if true then appearance is resent to other avatars every 60 seconds.\n"
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+ "client-pos-upd - the tolerance before clients are updated with new rotation information for an avatar.\n"
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+ "client-rot-upd - the tolerance before clients are updated with new rotation information for an avatar.\n"
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+ "client-vel-upd - the tolerance before clients are updated with new velocity information for an avatar.\n"
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@@ -117,7 +116,6 @@ namespace OpenSim.Region.OptionalModules.Avatar.Attachments
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"Turn on scene debugging options.",
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"active - if false then main scene update and maintenance loops are suspended.\n"
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+ "animations - if true then extra animations debug information is logged.\n"
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+ "appear-refresh - if true then appearance is resent to other avatars every 60 seconds.\n"
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+ "client-pos-upd - the tolerance before clients are updated with new rotation information for an avatar.\n"
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+ "client-rot-upd - the tolerance before clients are updated with new rotation information for an avatar.\n"
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+ "client-vel-upd - the tolerance before clients are updated with new velocity information for an avatar.\n"
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@@ -153,7 +151,6 @@ namespace OpenSim.Region.OptionalModules.Avatar.Attachments
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ConsoleDisplayList cdl = new ConsoleDisplayList();
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cdl.AddRow("active", m_scene.Active);
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cdl.AddRow("animations", m_scene.DebugAnimations);
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cdl.AddRow("appear-refresh", m_scene.SendPeriodicAppearanceUpdates);
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cdl.AddRow("client-pos-upd", m_scene.RootPositionUpdateTolerance);
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cdl.AddRow("client-rot-upd", m_scene.RootRotationUpdateTolerance);
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cdl.AddRow("client-vel-upd", m_scene.RootVelocityUpdateTolerance);
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@@ -207,15 +204,6 @@ namespace OpenSim.Region.OptionalModules.Avatar.Attachments
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m_scene.DebugAnimations = active;
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}
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if (options.ContainsKey("appear-refresh"))
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{
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bool newValue;
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// FIXME: This can only come from the console at the moment but might not always be true.
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if (ConsoleUtil.TryParseConsoleBool(MainConsole.Instance, options["appear-refresh"], out newValue))
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m_scene.SendPeriodicAppearanceUpdates = newValue;
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}
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if (options.ContainsKey("client-pos-upd"))
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{
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float newValue;
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