The very beginnings of attachments (no detachments! :)

This commit is contained in:
Dalien Talbot
2008-02-10 22:23:11 +00:00
parent 78363c3bab
commit c935b308e6
7 changed files with 194 additions and 15 deletions

View File

@@ -234,6 +234,11 @@ namespace OpenSim.Framework
uint EveryoneMask, uint GroupMask, uint NextOwnerMask, uint ItemFlags,
bool RezSelected, bool RemoveItem, LLUUID fromTaskID );
public delegate void RezSingleAttachmentFromInv(IClientAPI remoteClient, LLUUID itemID, uint AttachmentPt,
uint ItemFlags, uint NextOwnerMask);
public delegate void ObjectAttach(IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, LLQuaternion rot);
public delegate void ModifyTerrain(
float height, float seconds, byte size, byte action, float north, float west, float south, float east,
IClientAPI remoteClient);
@@ -417,6 +422,8 @@ namespace OpenSim.Framework
event ModifyTerrain OnModifyTerrain;
event SetAppearance OnSetAppearance;
event AvatarNowWearing OnAvatarNowWearing;
event RezSingleAttachmentFromInv OnRezSingleAttachmentFromInv;
event ObjectAttach OnObjectAttach;
event StartAnim OnStartAnim;
event StopAnim OnStopAnim;
event LinkObjects OnLinkObjects;