mirror of
https://github.com/opensim/opensim.git
synced 2026-07-31 13:55:35 +08:00
Formatting cleanup.
This commit is contained in:
@@ -137,7 +137,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory)
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{
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if(inv.Value.Type == 10 && inv.Value.ItemID == m_itemID)
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if (inv.Value.Type == 10 && inv.Value.ItemID == m_itemID)
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{
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invItemID=inv.Key;
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break;
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@@ -152,9 +152,9 @@ namespace OpenSim.Region.ScriptEngine.Common
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m_host.AddScriptLPS(1);
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foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory)
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{
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if(inv.Value.Name == name)
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if (inv.Value.Name == name)
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{
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if(inv.Value.Type != type)
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if (inv.Value.Type != type)
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return LLUUID.Zero;
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return inv.Value.AssetID.ToString();
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@@ -168,7 +168,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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m_host.AddScriptLPS(1);
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foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory)
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{
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if(inv.Value.Name == name)
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if (inv.Value.Name == name)
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{
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return inv.Value.AssetID.ToString();
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}
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@@ -362,11 +362,11 @@ namespace OpenSim.Region.ScriptEngine.Common
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double x,y,z,s;
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double c1 = Math.Cos(v.y / 2);
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double s1 = Math.Sin(v.y / 2 );
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double c2 = Math.Cos(v.z / 2 );
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double s2 = Math.Sin(v.z / 2 );
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double c3 = Math.Cos(v.x / 2 );
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double s3 = Math.Sin(v.x / 2 );
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double s1 = Math.Sin(v.y / 2);
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double c2 = Math.Cos(v.z / 2);
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double s2 = Math.Sin(v.z / 2);
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double c3 = Math.Cos(v.x / 2);
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double s3 = Math.Sin(v.x / 2);
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double c1c2 = c1 * c2;
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double s1s2 = s1 * s2;
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@@ -2900,7 +2900,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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{
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rotation rot = llEuler2Rot(<0,70,0> * DEG_TO_RAD);
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llOwnerSay("to get here, we rotate over: "+ (string) llRot2Axis(rot) );
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llOwnerSay("to get here, we rotate over: "+ (string) llRot2Axis(rot));
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llOwnerSay("and we rotate for: "+ (llRot2Angle(rot) * RAD_TO_DEG));
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// convert back and forth between quaternion <-> vector and angle
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@@ -3339,14 +3339,13 @@ namespace OpenSim.Region.ScriptEngine.Common
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if (src.Data.Length > 0)
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{
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ret = src.Data[x++].ToString();
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for(;x<src.Data.Length;x++)
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for (; x < src.Data.Length; x++)
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{
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ret += ", "+src.Data[x].ToString();
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}
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}
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return ret;
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}
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/// <summary>
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@@ -3367,9 +3366,9 @@ namespace OpenSim.Region.ScriptEngine.Common
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m_host.AddScriptLPS(1);
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for(int i=0; i<src.Length; i++)
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for (int i = 0; i < src.Length; i++)
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{
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switch(src[i])
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switch (src[i])
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{
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case '<' :
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parens++;
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@@ -3435,15 +3434,14 @@ namespace OpenSim.Region.ScriptEngine.Common
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if (src.Length != stride && src.Length%stride == 0)
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{
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chunkk = src.Length/stride;
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chunks = new int[chunkk];
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for(int i=0;i<chunkk;i++)
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for (int i = 0; i < chunkk; i++)
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chunks[i] = i;
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for(int i=0; i<chunkk-1; i++)
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for (int i = 0; i < chunkk - 1; i++)
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{
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// randomly select 2 chunks
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index1 = rand.Next(rand.Next(65536));
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@@ -3461,10 +3459,13 @@ namespace OpenSim.Region.ScriptEngine.Common
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result = new LSL_Types.list();
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for(int i=0; i<chunkk; i++)
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for(int j=0;j<stride;j++)
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for (int i = 0; i < chunkk; i++)
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{
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for (int j = 0; j < stride; j++)
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{
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result.Add(src.Data[chunks[i]*stride+j]);
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}
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}
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}
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else {
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object[] array = new object[src.Length];
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@@ -3540,25 +3541,28 @@ namespace OpenSim.Region.ScriptEngine.Common
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stride = 1;
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if (stride > 0)
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for(int i=0;i<src.Length;i+=stride)
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{
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for (int i = 0; i < src.Length; i += stride)
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{
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if (i<=ei[0] && i>=si[0])
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result.Add(src.Data[i]);
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if (twopass && i>=si[1] && i<=ei[1])
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result.Add(src.Data[i]);
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}
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}
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else if (stride < 0)
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for(int i=src.Length-1;i>=0;i+=stride)
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{
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for (int i = src.Length - 1; i >= 0; i += stride)
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{
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if (i<=ei[0] && i>=si[0])
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if (i <= ei[0] && i >= si[0])
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result.Add(src.Data[i]);
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if (twopass && i>=si[1] && i<=ei[1])
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if (twopass && i >= si[1] && i <= ei[1])
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result.Add(src.Data[i]);
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}
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}
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}
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return result;
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}
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public LSL_Types.Vector3 llGetRegionCorner()
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@@ -3635,12 +3639,12 @@ namespace OpenSim.Region.ScriptEngine.Common
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if (src.Length != 0 && test.Length != 0)
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{
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for(int i=0; i< length; i++)
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for (int i = 0; i < length; i++)
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{
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if (src.Data[i].Equals(test.Data[0]))
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{
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int j;
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for(j=1;j<test.Length;j++)
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for (j = 1; j < test.Length; j++)
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if (!src.Data[i+j].Equals(test.Data[j]))
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break;
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if (j == test.Length)
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@@ -4328,7 +4332,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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return;
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}
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string[] buts = new string[buttons.Length];
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for(int i = 0; i < buttons.Length; i++)
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for (int i = 0; i < buttons.Length; i++)
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{
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if (buttons.Data[i].ToString() == String.Empty)
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{
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@@ -4516,7 +4520,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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int face;
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LSL_Types.Vector3 v;
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switch(code)
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switch (code)
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{
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case 6: // PRIM_POSITION
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if (remain < 1)
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@@ -4826,12 +4830,12 @@ namespace OpenSim.Region.ScriptEngine.Common
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LSL_Types.list res = new LSL_Types.list();
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int idx=0;
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while(idx < rules.Length)
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while (idx < rules.Length)
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{
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int code=Convert.ToInt32(rules.Data[idx++]);
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int remain=rules.Length-idx;
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switch(code)
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switch (code)
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{
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case 2: // PRIM_MATERIAL
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res.Add(new LSL_Types.LSLInteger(m_host.Material));
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@@ -5339,19 +5343,20 @@ namespace OpenSim.Region.ScriptEngine.Common
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// All entries are initially valid
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for(int i=0; i<mlen; i++) active[i] = true;
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for (int i = 0; i < mlen; i++)
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active[i] = true;
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offset[mlen] = srclen;
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while(beginning<srclen)
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while (beginning < srclen)
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{
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best = mlen; // as bad as it gets
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// Scan for separators
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for(j=0; j<seplen; j++)
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{
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for (j = 0; j < seplen; j++)
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{
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if (active[j])
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{
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// scan all of the markers
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@@ -5359,7 +5364,8 @@ namespace OpenSim.Region.ScriptEngine.Common
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{
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// not present at all
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active[j] = false;
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} else
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}
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else
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{
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// present and correct
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if (offset[j] < offset[best])
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@@ -5377,7 +5383,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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if (offset[best] != beginning)
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{
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for(j=seplen; (j<mlen) && (offset[best] > beginning); j++)
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for (j = seplen; (j < mlen) && (offset[best] > beginning); j++)
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{
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if (active[j])
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{
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@@ -6174,7 +6180,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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{
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foreach (object o in args.Data)
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{
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switch(o.ToString())
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switch (o.ToString())
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{
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case "1":
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ret.Add(av.Firstname + " " + av.Lastname);
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@@ -6207,9 +6213,9 @@ namespace OpenSim.Region.ScriptEngine.Common
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SceneObjectPart obj = World.GetSceneObjectPart(key);
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if (obj != null)
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{
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foreach(object o in args.Data)
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foreach (object o in args.Data)
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{
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switch(o.ToString())
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switch (o.ToString())
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{
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case "1":
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ret.Add(obj.Name);
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@@ -370,21 +370,21 @@ namespace OpenSim.Region.ScriptEngine.Common
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LSL_Types.list llList2List(LSL_Types.list src, int start, int end);
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//wiki: llDeleteSubList(list src, integer start, integer end)
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LSL_Types.list llDeleteSubList(LSL_Types.list src, int start, int end);
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//wiki: integer llGetListEntryType( list src, integer index )
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//wiki: integer llGetListEntryType(list src, integer index)
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LSL_Types.LSLInteger llGetListEntryType(LSL_Types.list src, int index);
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//wiki: string llList2CSV( list src )
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//wiki: string llList2CSV(list src)
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string llList2CSV(LSL_Types.list src);
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//wiki: list llCSV2List( string src )
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//wiki: list llCSV2List(string src)
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LSL_Types.list llCSV2List(string src);
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//wiki: list llListRandomize( list src, integer stride )
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//wiki: list llListRandomize(list src, integer stride)
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LSL_Types.list llListRandomize(LSL_Types.list src, int stride);
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//wiki: list llList2ListStrided( list src, integer start, integer end, integer stride )
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//wiki: list llList2ListStrided(list src, integer start, integer end, integer stride)
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LSL_Types.list llList2ListStrided(LSL_Types.list src, int start, int end, int stride);
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//wiki: vector llGetRegionCorner( )
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//wiki: vector llGetRegionCorner()
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LSL_Types.Vector3 llGetRegionCorner();
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//wiki: list llListInsertList( list dest, list src, integer start )
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//wiki: list llListInsertList(list dest, list src, integer start)
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LSL_Types.list llListInsertList(LSL_Types.list dest, LSL_Types.list src, int start);
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//wiki: integer llListFindList( list src, list test )
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//wiki: integer llListFindList(list src, list test)
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LSL_Types.LSLInteger llListFindList(LSL_Types.list src, LSL_Types.list test);
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//wiki: string llGetObjectName()
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string llGetObjectName();
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@@ -479,7 +479,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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string llDumpList2String(LSL_Types.list src, string seperator);
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//wiki: integer llScriptDanger(vector pos)
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LSL_Types.LSLInteger llScriptDanger(LSL_Types.Vector3 pos);
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//wiki: llDialog( key avatar, string message, list buttons, integer chat_channel )
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//wiki: llDialog(key avatar, string message, list buttons, integer chat_channel)
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void llDialog(string avatar, string message, LSL_Types.list buttons, int chat_channel);
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//wiki: llVolumeDetect(integer detect)
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void llVolumeDetect(int detect);
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@@ -503,9 +503,9 @@ namespace OpenSim.Region.ScriptEngine.Common
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void llCloseRemoteDataChannel(string channel);
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//wiki: string llMD5String(string src, integer nonce)
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string llMD5String(string src, int nonce);
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//wiki: llSetPrimitiveParams( list rules )
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//wiki: llSetPrimitiveParams(list rules)
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void llSetPrimitiveParams(LSL_Types.list rules);
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//wiki: llSetLinkPrimitiveParams(integer linknumber, list rules )
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//wiki: llSetLinkPrimitiveParams(integer linknumber, list rules)
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void llSetLinkPrimitiveParams(int linknumber, LSL_Types.list rules);
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//wiki: string llStringToBase64(string str)
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string llStringToBase64(string str);
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@@ -519,7 +519,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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double llLog10(double val);
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//wiki: double llLog(double val)
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double llLog(double val);
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//wiki: list llGetAnimationList( key id )
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//wiki: list llGetAnimationList(key id)
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LSL_Types.list llGetAnimationList(string id);
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//wiki: llSetParcelMusicURL(string url)
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void llSetParcelMusicURL(string url);
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@@ -541,7 +541,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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LSL_Types.LSLInteger llGetNumberOfPrims();
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//wiki: key llGetNumberOfNotecardLines(string name)
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string llGetNumberOfNotecardLines(string name);
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//wiki: list llGetBoundingBox( key object )
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//wiki: list llGetBoundingBox(key object)
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LSL_Types.list llGetBoundingBox(string obj);
|
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//wiki: vector llGetGeometricCenter()
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LSL_Types.Vector3 llGetGeometricCenter();
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@@ -557,7 +557,7 @@ namespace OpenSim.Region.ScriptEngine.Common
|
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string llGetSimulatorHostname();
|
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//llSetLocalRot(rotation rot)
|
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void llSetLocalRot(LSL_Types.Quaternion rot);
|
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//wiki: list llParseStringKeepNulls( string src, list separators, list spacers )
|
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//wiki: list llParseStringKeepNulls(string src, list separators, list spacers)
|
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LSL_Types.list llParseStringKeepNulls(string src, LSL_Types.list seperators, LSL_Types.list spacers);
|
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//wiki: llRezAtRoot(string inventory, vector position, vector velocity, rotation rot, integer param)
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void llRezAtRoot(string inventory, LSL_Types.Vector3 position, LSL_Types.Vector3 velocity,
|
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@@ -584,14 +584,14 @@ namespace OpenSim.Region.ScriptEngine.Common
|
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LSL_Types.list llListReplaceList(LSL_Types.list dest, LSL_Types.list src, int start, int end);
|
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//wiki: llLoadURL(key avatar_id, string message, string url)
|
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void llLoadURL(string avatar_id, string message, string url);
|
||||
//wiki: llParcelMediaCommandList( list commandList )
|
||||
//wiki: llParcelMediaCommandList(list commandList)
|
||||
void llParcelMediaCommandList(LSL_Types.list commandList);
|
||||
void llParcelMediaQuery();
|
||||
//wiki integer llModPow(integer a, integer b, integer c)
|
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LSL_Types.LSLInteger llModPow(int a, int b, int c);
|
||||
//wiki: integer llGetInventoryType(string name)
|
||||
LSL_Types.LSLInteger llGetInventoryType(string name);
|
||||
//wiki: llSetPayPrice( integer price, list quick_pay_buttons )
|
||||
//wiki: llSetPayPrice(integer price, list quick_pay_buttons)
|
||||
void llSetPayPrice(int price, LSL_Types.list quick_pay_buttons);
|
||||
//wiki: vector llGetCameraPos()
|
||||
LSL_Types.Vector3 llGetCameraPos();
|
||||
@@ -613,11 +613,11 @@ namespace OpenSim.Region.ScriptEngine.Common
|
||||
void llRemoveFromLandPassList(string avatar);
|
||||
//wiki: llRemoveFromLandBanList(key avatar)
|
||||
void llRemoveFromLandBanList(string avatar);
|
||||
//wiki: llSetCameraParams( list rules )
|
||||
//wiki: llSetCameraParams(list rules)
|
||||
void llSetCameraParams(LSL_Types.list rules);
|
||||
//wiki: llClearCameraParams()
|
||||
void llClearCameraParams();
|
||||
//wiki: double llListStatistics( integer operation, list src )
|
||||
//wiki: double llListStatistics(integer operation, list src)
|
||||
double llListStatistics(int operation, LSL_Types.list src);
|
||||
//wiki: integer llGetUnixTime()
|
||||
LSL_Types.LSLInteger llGetUnixTime();
|
||||
@@ -634,15 +634,15 @@ namespace OpenSim.Region.ScriptEngine.Common
|
||||
void llResetLandPassList();
|
||||
//wiki: integer llGetParcelPrimCount(vector pos, integer category, integer sim_wide)
|
||||
LSL_Types.LSLInteger llGetParcelPrimCount(LSL_Types.Vector3 pos, int category, int sim_wide);
|
||||
//wiki: list llGetParcelPrimOwners( vector pos )
|
||||
//wiki: list llGetParcelPrimOwners(vector pos)
|
||||
LSL_Types.list llGetParcelPrimOwners(LSL_Types.Vector3 pos);
|
||||
//wiki: integer llGetObjectPrimCount(key object_id)
|
||||
LSL_Types.LSLInteger llGetObjectPrimCount(string object_id);
|
||||
//wiki: integer llGetParcelMaxPrims( vector pos, integer sim_wide )
|
||||
//wiki: integer llGetParcelMaxPrims(vector pos, integer sim_wide)
|
||||
LSL_Types.LSLInteger llGetParcelMaxPrims(LSL_Types.Vector3 pos, int sim_wide);
|
||||
//wiki: llGetParcelDetails(vector pos, list params)
|
||||
LSL_Types.list llGetParcelDetails(LSL_Types.Vector3 pos, LSL_Types.list param);
|
||||
//wiki: llSetLinkTexture(integer linknumber, string texture, integer face )
|
||||
//wiki: llSetLinkTexture(integer linknumber, string texture, integer face)
|
||||
void llSetLinkTexture(int linknumber, string texture, int face);
|
||||
//wiki: string llStringTrim(string src, int type)
|
||||
string llStringTrim(string src, int type);
|
||||
|
||||
@@ -506,7 +506,7 @@ namespace OpenSim.Region.ScriptEngine.Common
|
||||
int src;
|
||||
int dest=0;
|
||||
|
||||
for(src = 0 ; src < m_data.Length ; src++)
|
||||
for (src = 0; src < m_data.Length; src++)
|
||||
{
|
||||
if (src < start || src > end)
|
||||
ret[dest++]=m_data[src];
|
||||
@@ -624,9 +624,9 @@ namespace OpenSim.Region.ScriptEngine.Common
|
||||
Array.Copy(Data, 0, ret, 0, Data.Length);
|
||||
|
||||
keys=new string[Data.Length];
|
||||
int k;
|
||||
for(k=0;k<Data.Length;k++)
|
||||
keys[k]=Data[k].ToString();
|
||||
|
||||
for (int k = 0; k < Data.Length; k++)
|
||||
keys[k] = Data[k].ToString();
|
||||
|
||||
Array.Sort(keys, ret);
|
||||
|
||||
@@ -644,11 +644,11 @@ namespace OpenSim.Region.ScriptEngine.Common
|
||||
|
||||
int i;
|
||||
|
||||
while(src < Data.Length)
|
||||
while (src < Data.Length)
|
||||
{
|
||||
Object[] o=new Object[stride];
|
||||
|
||||
for(i=0;i<stride;i++)
|
||||
for (i = 0; i < stride; i++)
|
||||
{
|
||||
if (src < Data.Length)
|
||||
o[i]=Data[src++];
|
||||
@@ -672,11 +672,9 @@ namespace OpenSim.Region.ScriptEngine.Common
|
||||
|
||||
Object[] sorted=new Object[stride*vals.Length];
|
||||
|
||||
int j;
|
||||
|
||||
for(i=0;i<vals.Length;i++)
|
||||
for(j=0;j<stride;j++)
|
||||
sorted[i*stride+j]=vals[i][j];
|
||||
for (i = 0; i < vals.Length; i++)
|
||||
for (int j = 0; j < stride; j++)
|
||||
sorted[i*stride+j] = vals[i][j];
|
||||
|
||||
return new list(sorted);
|
||||
}
|
||||
@@ -691,7 +689,7 @@ namespace OpenSim.Region.ScriptEngine.Common
|
||||
public string ToCSV()
|
||||
{
|
||||
string ret = "";
|
||||
foreach(object o in this.Data)
|
||||
foreach (object o in this.Data)
|
||||
{
|
||||
if (ret == "")
|
||||
{
|
||||
|
||||
@@ -340,7 +340,7 @@ namespace OpenSim.Region.ScriptEngine.Common
|
||||
IDynamicTextureManager textureManager = World.RequestModuleInterface<IDynamicTextureManager>();
|
||||
LLUUID createdTexture =
|
||||
textureManager.AddDynamicTextureURL(World.RegionInfo.RegionID, m_host.UUID, contentType, url,
|
||||
extraParams, timer, true, (byte) alpha );
|
||||
extraParams, timer, true, (byte) alpha);
|
||||
return createdTexture.ToString();
|
||||
}
|
||||
else
|
||||
|
||||
@@ -235,7 +235,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugin
|
||||
// dot=dot(forward_dir,obj_dir)
|
||||
// mag_fwd = mag(forward_dir)
|
||||
// mag_obj = mag(obj_dir)
|
||||
// ang = acos( dot /(mag_fwd*mag_obj))
|
||||
// ang = acos(dot /(mag_fwd*mag_obj))
|
||||
double ang_obj = 0;
|
||||
try
|
||||
{
|
||||
|
||||
@@ -76,7 +76,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
|
||||
|
||||
// TODO: HOOK ALL EVENTS UP TO SERVER!
|
||||
IMoneyModule money=myScriptEngine.World.RequestModuleInterface<IMoneyModule>();
|
||||
if(money != null)
|
||||
if (money != null)
|
||||
{
|
||||
money.OnObjectPaid+=HandleObjectPaid;
|
||||
}
|
||||
@@ -91,7 +91,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
|
||||
private void HandleObjectPaid(LLUUID objectID, LLUUID agentID, int amount)
|
||||
{
|
||||
SceneObjectPart part=myScriptEngine.World.GetSceneObjectPart(objectID);
|
||||
if(part != null)
|
||||
if (part != null)
|
||||
{
|
||||
money(part.LocalId, agentID, amount);
|
||||
}
|
||||
|
||||
@@ -297,10 +297,10 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
|
||||
// Send inner exception
|
||||
string[] lines=e.InnerException.ToString().Replace("\r", "").Split('\n');
|
||||
int line=0;
|
||||
foreach(string t in lines)
|
||||
foreach (string t in lines)
|
||||
{
|
||||
int idx=t.IndexOf("SecondLife.Script.");
|
||||
if(idx != -1)
|
||||
if (idx != -1)
|
||||
{
|
||||
int colon=t.IndexOf(":");
|
||||
line=Convert.ToInt32(t.Substring(colon+1));
|
||||
|
||||
@@ -182,7 +182,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
|
||||
if (DateTime.Now.Ticks - Last_ReReadConfigFilens >
|
||||
m_ScriptEngine.RefreshConfigFilens)
|
||||
{
|
||||
//Console.WriteLine("Time passed: " + (DateTime.Now.Ticks - Last_ReReadConfigFilens) + ">" + m_ScriptEngine.RefreshConfigFilens );
|
||||
//Console.WriteLine("Time passed: " + (DateTime.Now.Ticks - Last_ReReadConfigFilens) + ">" + m_ScriptEngine.RefreshConfigFilens);
|
||||
// Its time to re-read config file
|
||||
m_ScriptEngine.ReadConfig();
|
||||
Last_ReReadConfigFilens = DateTime.Now.Ticks; // Reset time
|
||||
|
||||
Reference in New Issue
Block a user