* Fixes Location == Location, and Location != Location

This commit is contained in:
Teravus Ovares
2008-11-28 20:37:21 +00:00
parent dfbec673a4
commit c9a5215d6d
3 changed files with 28 additions and 2 deletions

View File

@@ -106,8 +106,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
public bool HandlesRegion(Location x)
{
return x.RegionHandle == m_location.RegionHandle;
//return x == m_location;
//return x.RegionHandle == m_location.RegionHandle;
return x == m_location;
}
public void AddScene(Scene x)