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mantis 9188: add HG assets scan and fetch when droping a item on a prim
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@@ -127,6 +127,8 @@ namespace OpenSim.Region.Framework.Interfaces
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UUID RayTargetID, byte BypassRayCast, bool RayEndIsIntersection,
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bool RezSelected, bool RemoveItem, UUID fromTaskID, bool attachment);
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void FetchRemoteHGItemAssets(UUID OwnerID, InventoryItemBase item);
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void TransferInventoryAssets(InventoryItemBase item, UUID sender, UUID receiver);
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/// <summary>
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