minor: remove some mono compile warnings in XEngine.cs

This commit is contained in:
Justin Clark-Casey (justincc)
2013-01-29 03:58:11 +00:00
parent b0cff35d96
commit ca26ff9436

View File

@@ -48,7 +48,6 @@ using OpenSim.Region.Framework.Scenes;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.ScriptEngine.Interfaces;
using OpenSim.Region.ScriptEngine.Shared;
using OpenSim.Region.ScriptEngine.Shared.ScriptBase;
using OpenSim.Region.ScriptEngine.Shared.CodeTools;
using OpenSim.Region.ScriptEngine.Shared.Instance;
using OpenSim.Region.ScriptEngine.Shared.Api;
@@ -630,7 +629,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine
}
StringBuilder sb = new StringBuilder();
Queue eq = instance.EventQueue;
sb.AppendFormat("Script name : {0}\n", instance.ScriptName);
sb.AppendFormat("Status : {0}\n", status);