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Rot2Quaternion is now redundant
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@@ -2533,7 +2533,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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ScenePresence sp = World.GetScenePresence(npcId);
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if (sp != null)
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sp.Rotation = LSL_Api.Rot2Quaternion(rotation);
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sp.Rotation = rotation;
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}
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}
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