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Make scripts in objects rezzed from script compile synchronously to close
a timing gap. Still not 100%, but getting there
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@@ -39,7 +39,8 @@ namespace OpenSim.Region.ScriptEngine.Interfaces
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public enum StateSource
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{
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NewRez = 0,
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PrimCrossing = 1
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PrimCrossing = 1,
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ScriptedRez= 2
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}
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public interface IScriptWorkItem
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