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* Refactored the sound calls to SceneObjectPart
* Fixed a few bugs * Wrote an example module to make certain event systems more mature.
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@@ -1315,6 +1315,8 @@ namespace OpenSim.Region.Environment.Scenes
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avatar.AbsolutePosition.Z);
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m_sceneGridService.SendCloseChildAgentConnections(avatar);
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}
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m_eventManager.TriggerClientClosed(agentID);
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}
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catch (NullReferenceException)
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{
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