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https://github.com/opensim/opensim.git
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* Introduced common abstract UserDataBase provider
* Weeded out multiple AvatarPickerAvatar classes
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@@ -37,7 +37,7 @@ namespace OpenSim.Framework.Data.MySQL
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/// <summary>
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/// A database interface class to a user profile storage system
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/// </summary>
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internal class MySQLUserData : IUserData
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internal class MySQLUserData : UserDataBase
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{
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private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
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@@ -53,7 +53,7 @@ namespace OpenSim.Framework.Data.MySQL
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/// <summary>
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/// Loads and initialises the MySQL storage plugin
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/// </summary>
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public void Initialise()
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override public void Initialise()
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{
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// Load from an INI file connection details
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// TODO: move this to XML? Yes, PLEASE!
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@@ -164,7 +164,7 @@ namespace OpenSim.Framework.Data.MySQL
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#endregion
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// see IUserData
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public UserProfileData GetUserByName(string user, string last)
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override public UserProfileData GetUserByName(string user, string last)
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{
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try
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{
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@@ -195,7 +195,7 @@ namespace OpenSim.Framework.Data.MySQL
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#region User Friends List Data
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public void AddNewUserFriend(LLUUID friendlistowner, LLUUID friend, uint perms)
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override public void AddNewUserFriend(LLUUID friendlistowner, LLUUID friend, uint perms)
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{
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int dtvalue = Util.UnixTimeSinceEpoch();
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@@ -236,7 +236,7 @@ namespace OpenSim.Framework.Data.MySQL
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}
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}
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public void RemoveUserFriend(LLUUID friendlistowner, LLUUID friend)
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override public void RemoveUserFriend(LLUUID friendlistowner, LLUUID friend)
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{
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Dictionary<string, string> param = new Dictionary<string, string>();
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param["?ownerID"] = friendlistowner.UUID.ToString();
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@@ -267,7 +267,7 @@ namespace OpenSim.Framework.Data.MySQL
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}
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}
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public void UpdateUserFriendPerms(LLUUID friendlistowner, LLUUID friend, uint perms)
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override public void UpdateUserFriendPerms(LLUUID friendlistowner, LLUUID friend, uint perms)
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{
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Dictionary<string, string> param = new Dictionary<string, string>();
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param["?ownerID"] = friendlistowner.UUID.ToString();
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@@ -295,7 +295,7 @@ namespace OpenSim.Framework.Data.MySQL
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}
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}
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public List<FriendListItem> GetUserFriendList(LLUUID friendlistowner)
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override public List<FriendListItem> GetUserFriendList(LLUUID friendlistowner)
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{
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List<FriendListItem> Lfli = new List<FriendListItem>();
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@@ -342,12 +342,12 @@ namespace OpenSim.Framework.Data.MySQL
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#endregion
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public void UpdateUserCurrentRegion(LLUUID avatarid, LLUUID regionuuid)
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override public void UpdateUserCurrentRegion(LLUUID avatarid, LLUUID regionuuid)
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{
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m_log.Info("[USER]: Stub UpdateUserCUrrentRegion called");
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}
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public List<Framework.AvatarPickerAvatar> GeneratePickerResults(LLUUID queryID, string query)
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override public List<Framework.AvatarPickerAvatar> GeneratePickerResults(LLUUID queryID, string query)
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{
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List<Framework.AvatarPickerAvatar> returnlist = new List<Framework.AvatarPickerAvatar>();
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@@ -427,7 +427,7 @@ namespace OpenSim.Framework.Data.MySQL
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}
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// see IUserData
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public UserProfileData GetUserByUUID(LLUUID uuid)
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override public UserProfileData GetUserByUUID(LLUUID uuid)
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{
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try
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{
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@@ -460,7 +460,7 @@ namespace OpenSim.Framework.Data.MySQL
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/// </summary>
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/// <param name="name">The account name</param>
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/// <returns>The users session</returns>
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public UserAgentData GetAgentByName(string name)
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override public UserAgentData GetAgentByName(string name)
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{
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return GetAgentByName(name.Split(' ')[0], name.Split(' ')[1]);
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}
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@@ -471,13 +471,13 @@ namespace OpenSim.Framework.Data.MySQL
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/// <param name="user">First part of the users account name</param>
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/// <param name="last">Second part of the users account name</param>
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/// <returns>The users session</returns>
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public UserAgentData GetAgentByName(string user, string last)
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override public UserAgentData GetAgentByName(string user, string last)
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{
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UserProfileData profile = GetUserByName(user, last);
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return GetAgentByUUID(profile.UUID);
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}
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public void StoreWebLoginKey(LLUUID AgentID, LLUUID WebLoginKey)
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override public void StoreWebLoginKey(LLUUID AgentID, LLUUID WebLoginKey)
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{
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Dictionary<string, string> param = new Dictionary<string, string>();
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param["?UUID"] = AgentID.UUID.ToString();
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@@ -508,7 +508,7 @@ namespace OpenSim.Framework.Data.MySQL
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/// </summary>
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/// <param name="uuid">The accounts UUID</param>
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/// <returns>The users session</returns>
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public UserAgentData GetAgentByUUID(LLUUID uuid)
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override public UserAgentData GetAgentByUUID(LLUUID uuid)
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{
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try
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{
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@@ -540,7 +540,7 @@ namespace OpenSim.Framework.Data.MySQL
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/// Creates a new users profile
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/// </summary>
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/// <param name="user">The user profile to create</param>
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public void AddNewUserProfile(UserProfileData user)
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override public void AddNewUserProfile(UserProfileData user)
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{
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try
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{
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@@ -567,7 +567,7 @@ namespace OpenSim.Framework.Data.MySQL
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/// Creates a new agent
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/// </summary>
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/// <param name="agent">The agent to create</param>
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public void AddNewUserAgent(UserAgentData agent)
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override public void AddNewUserAgent(UserAgentData agent)
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{
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try
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{
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@@ -587,7 +587,7 @@ namespace OpenSim.Framework.Data.MySQL
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/// Updates a user profile stored in the DB
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/// </summary>
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/// <param name="user">The profile data to use to update the DB</param>
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public bool UpdateUserProfile(UserProfileData user)
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override public bool UpdateUserProfile(UserProfileData user)
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{
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database.updateUserRow(user.UUID, user.username, user.surname, user.passwordHash, user.passwordSalt,
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user.homeRegion, user.homeLocation.X, user.homeLocation.Y, user.homeLocation.Z, user.homeLookAt.X,
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@@ -604,7 +604,7 @@ namespace OpenSim.Framework.Data.MySQL
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/// <param name="to">The receivers account ID</param>
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/// <param name="amount">The amount to transfer</param>
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/// <returns>Success?</returns>
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public bool MoneyTransferRequest(LLUUID from, LLUUID to, uint amount)
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override public bool MoneyTransferRequest(LLUUID from, LLUUID to, uint amount)
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{
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return false;
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}
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@@ -617,7 +617,7 @@ namespace OpenSim.Framework.Data.MySQL
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/// <param name="to">The receivers account ID</param>
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/// <param name="item">The item to transfer</param>
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/// <returns>Success?</returns>
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public bool InventoryTransferRequest(LLUUID from, LLUUID to, LLUUID item)
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override public bool InventoryTransferRequest(LLUUID from, LLUUID to, LLUUID item)
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{
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return false;
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}
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@@ -626,7 +626,7 @@ namespace OpenSim.Framework.Data.MySQL
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/// Database provider name
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/// </summary>
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/// <returns>Provider name</returns>
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public string getName()
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override public string getName()
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{
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return "MySQL Userdata Interface";
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}
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@@ -635,7 +635,7 @@ namespace OpenSim.Framework.Data.MySQL
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/// Database provider version
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/// </summary>
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/// <returns>provider version</returns>
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public string GetVersion()
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override public string GetVersion()
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{
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return "0.1";
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}
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