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sound radius is a prim prop only set by llSetSoundRadius, fix it in case viewers do fix its use (ignored for now)
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@@ -7515,8 +7515,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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handlerSoundTrigger(soundTriggerPacket.SoundData.SoundID, AgentId,
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AgentId, AgentId,
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soundTriggerPacket.SoundData.Gain, soundTriggerPacket.SoundData.Position,
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soundTriggerPacket.SoundData.Handle, 0);
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soundTriggerPacket.SoundData.Handle);
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}
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return true;
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}
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