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* archive each object as a separate xml file rather than put them all in one single large file
* this is being done for reasons of compositionality
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@@ -146,7 +146,7 @@ namespace OpenSim.Region.Environment.Scenes
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}
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/// <summary>
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///
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/// Number of prims in this group
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/// </summary>
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public int PrimCount
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{
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@@ -164,14 +164,6 @@ namespace OpenSim.Region.Environment.Scenes
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set { m_rootPart.GroupID = value; }
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}
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/// <summary>
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///
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/// </summary>
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public LLVector3 GroupCentrePoint
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{
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get { return new LLVector3(0, 0, 0); }
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}
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public Dictionary<LLUUID, SceneObjectPart> Children
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{
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get { return m_parts; }
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