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Mantis#1591. Thank you graciously, Sempuki for a patch that:
Currently module loading is done ad-hoc. I propose creating a simple loader class that leverages Mono.Addins (and perhaps the new .NET addins when they become available in mono). Attached is a basic patch for review that compiles into HEAD, but doesn't yet replace any existing ad-hoc loaders.
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@@ -39,7 +39,7 @@ namespace OpenSim.Data.MySQL
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/// <summary>
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/// A MySQL Interface for the Asset Server
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/// </summary>
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internal class MySQLAssetData : AssetDataBase, IPlugin
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internal class MySQLAssetData : AssetDataBase
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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@@ -109,6 +109,8 @@ namespace OpenSim.Data.MySQL
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}
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override public void Dispose() { }
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#region IAssetProvider Members
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/// <summary>
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