Mantis#1591. Thank you graciously, Sempuki for a patch that:

Currently module loading is done ad-hoc. I propose creating a simple 
loader class that leverages Mono.Addins (and perhaps the new .NET 
addins when they become available in mono). Attached is a basic 
patch for review that compiles into HEAD, but doesn't yet replace 
any existing ad-hoc loaders.
This commit is contained in:
Charles Krinke
2008-06-27 02:15:57 +00:00
parent 176efe3f06
commit ca8d1d57e1
19 changed files with 244 additions and 64 deletions

View File

@@ -39,7 +39,7 @@ namespace OpenSim.Data.MySQL
/// <summary>
/// A MySQL Interface for the Asset Server
/// </summary>
internal class MySQLAssetData : AssetDataBase, IPlugin
internal class MySQLAssetData : AssetDataBase
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
@@ -109,6 +109,8 @@ namespace OpenSim.Data.MySQL
}
override public void Dispose() { }
#region IAssetProvider Members
/// <summary>