comment out some of the currently less useful debug log messages

This commit is contained in:
Justin Clark-Casey (justincc)
2011-08-11 02:06:32 +01:00
parent 4402851b08
commit cace6eaa8a
6 changed files with 9 additions and 8 deletions

View File

@@ -118,7 +118,7 @@ namespace OpenSim.Region.ClientStack.Linden
//caps.RegisterHandler("GetTexture", new StreamHandler("GET", "/CAPS/" + capID, ProcessGetTexture));
if (m_URL == "localhost")
{
m_log.InfoFormat("[GETMESH]: /CAPS/{0} in region {1}", capID, m_scene.RegionInfo.RegionName);
// m_log.DebugFormat("[GETMESH]: /CAPS/{0} in region {1}", capID, m_scene.RegionInfo.RegionName);
GetMeshHandler gmeshHandler = new GetMeshHandler(m_AssetService);
IRequestHandler reqHandler = new RestHTTPHandler("GET", "/CAPS/" + UUID.Random(),
delegate(Hashtable m_dhttpMethod)
@@ -130,7 +130,7 @@ namespace OpenSim.Region.ClientStack.Linden
}
else
{
m_log.InfoFormat("[GETMESH]: {0} in region {1}", m_URL, m_scene.RegionInfo.RegionName);
// m_log.DebugFormat("[GETMESH]: {0} in region {1}", m_URL, m_scene.RegionInfo.RegionName);
caps.RegisterHandler("GetMesh", m_URL);
}
}