Formatting cleanup.

This commit is contained in:
Jeff Ames
2009-04-14 11:38:33 +00:00
parent 6e19fb8593
commit cad0aab793
9 changed files with 19 additions and 19 deletions

View File

@@ -439,10 +439,10 @@ namespace OpenSim.Region.Framework.Scenes
protected internal void DetachObject(uint objectLocalID, IClientAPI remoteClient)
{
SceneObjectGroup group = GetGroupByPrim(objectLocalID);
if( group != null )
if (group != null)
{
//group.DetachToGround();
m_parentScene.DetachSingleAttachmentToInv(group.GetFromAssetID(),remoteClient);
m_parentScene.DetachSingleAttachmentToInv(group.GetFromAssetID(), remoteClient);
}
}
@@ -460,7 +460,7 @@ namespace OpenSim.Region.Framework.Scenes
IClientAPI remoteClient, UUID GroupID, uint objectLocalID, UUID Garbage)
{
SceneObjectGroup group = GetGroupByPrim(objectLocalID);
if( group != null )
if (group != null)
{
if (group.OwnerID == remoteClient.AgentId)
group.SetGroup(GroupID, remoteClient);
@@ -553,7 +553,7 @@ namespace OpenSim.Region.Framework.Scenes
IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, Quaternion rot, Vector3 attachPos, bool silent)
{
SceneObjectGroup group = GetGroupByPrim(objectLocalID);
if( group != null )
if (group != null)
{
if (m_parentScene.Permissions.CanTakeObject(group.UUID, remoteClient.AgentId))
{
@@ -1534,7 +1534,7 @@ namespace OpenSim.Region.Framework.Scenes
for (int i = childPrimIds.Count - 1; i >= 0; i--)
{
SceneObjectGroup child = GetGroupByPrim(childPrimIds[i]);
if( child != null )
if (child != null)
{
// Make sure no child prim is set for sale
// So that, on delink, no prims are unwittingly

View File

@@ -2357,7 +2357,7 @@ namespace OpenSim.Region.Framework.Scenes
{
if (m_rootPart.PhysActor.IsPhysical)
{
if(m_rootPart.IsWaitingForFirstSpinUpdatePacket)
if (m_rootPart.IsWaitingForFirstSpinUpdatePacket)
{
// first time initialization of "old" orientation for calculation of delta rotations
m_rootPart.SpinOldOrientation = newOrientation;

View File

@@ -153,7 +153,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Chat
region.Close();
if(m_regions.Contains(region))
if (m_regions.Contains(region))
{
lock (m_regions) m_regions.Remove(region);
}

View File

@@ -75,7 +75,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
{
if (script.StartsWith("//MRM:C#"))
{
if(m_scene.GetSceneObjectPart(localID).OwnerID != m_scene.RegionInfo.MasterAvatarAssignedUUID)
if (m_scene.GetSceneObjectPart(localID).OwnerID != m_scene.RegionInfo.MasterAvatarAssignedUUID)
return;
try
@@ -221,7 +221,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
string[] lines = Script.Split(new string[] {"\n"}, StringSplitOptions.RemoveEmptyEntries);
foreach (string s in lines)
{
if(s.StartsWith("//@DEPENDS:"))
if (s.StartsWith("//@DEPENDS:"))
{
libraries.Add(s.Replace("//@DEPENDS:", ""));
}

View File

@@ -65,7 +65,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
{
add
{
if(!_OnTouchActive)
if (!_OnTouchActive)
{
GetSOP().Flags |= PrimFlags.Touch;
_OnTouchActive = true;

View File

@@ -50,7 +50,7 @@ namespace OpenSim
}
}
if(e.Sender is IObject)
if (e.Sender is IObject)
{
// Ignore
}
@@ -61,4 +61,4 @@ namespace OpenSim
}
}
}
}

View File

@@ -130,7 +130,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
private void HandleChatPacket(OSChatMessage chat)
{
if(string.IsNullOrEmpty(chat.Message))
if (string.IsNullOrEmpty(chat.Message))
return;
// Object?