Formatting cleanup.

This commit is contained in:
Jeff Ames
2009-04-14 11:38:33 +00:00
parent 6e19fb8593
commit cad0aab793
9 changed files with 19 additions and 19 deletions

View File

@@ -439,10 +439,10 @@ namespace OpenSim.Region.Framework.Scenes
protected internal void DetachObject(uint objectLocalID, IClientAPI remoteClient)
{
SceneObjectGroup group = GetGroupByPrim(objectLocalID);
if( group != null )
if (group != null)
{
//group.DetachToGround();
m_parentScene.DetachSingleAttachmentToInv(group.GetFromAssetID(),remoteClient);
m_parentScene.DetachSingleAttachmentToInv(group.GetFromAssetID(), remoteClient);
}
}
@@ -460,7 +460,7 @@ namespace OpenSim.Region.Framework.Scenes
IClientAPI remoteClient, UUID GroupID, uint objectLocalID, UUID Garbage)
{
SceneObjectGroup group = GetGroupByPrim(objectLocalID);
if( group != null )
if (group != null)
{
if (group.OwnerID == remoteClient.AgentId)
group.SetGroup(GroupID, remoteClient);
@@ -553,7 +553,7 @@ namespace OpenSim.Region.Framework.Scenes
IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, Quaternion rot, Vector3 attachPos, bool silent)
{
SceneObjectGroup group = GetGroupByPrim(objectLocalID);
if( group != null )
if (group != null)
{
if (m_parentScene.Permissions.CanTakeObject(group.UUID, remoteClient.AgentId))
{
@@ -1534,7 +1534,7 @@ namespace OpenSim.Region.Framework.Scenes
for (int i = childPrimIds.Count - 1; i >= 0; i--)
{
SceneObjectGroup child = GetGroupByPrim(childPrimIds[i]);
if( child != null )
if (child != null)
{
// Make sure no child prim is set for sale
// So that, on delink, no prims are unwittingly