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scale ChildAgentThrottles with distance (internal to child server and not
root as was done before )
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@@ -1184,6 +1184,7 @@ namespace OpenSim.Framework
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void SendCoarseLocationUpdate(List<UUID> users, List<Vector3> CoarseLocations);
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void SetChildAgentThrottle(byte[] throttle);
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void SetChildAgentThrottle(byte[] throttle,float factor);
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void SetAgentThrottleSilent(int throttle, int setting);
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int GetAgentThrottleSilent(int throttle);
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