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add string osDrawTranslationTransform(string drawList, LSL_Float x, LSL_Float y), string osDrawRotationTransform(string drawList, LSL_Float x) and string osDrawResetTransform(string drawList) helper functions for the new vector renderer comands. Removed ThreadLevel check of similar funtions that had it None, and actually only set strings
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@@ -228,6 +228,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
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string osDrawFilledRectangle(string drawList, int width, int height);
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string osDrawPolygon(string drawList, LSL_List x, LSL_List y);
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string osDrawFilledPolygon(string drawList, LSL_List x, LSL_List y);
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string osDrawTranslationTransform(string drawList, LSL_Float x, LSL_Float y);
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string osDrawRotationTransform(string drawList, LSL_Float x);
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string osDrawResetTransform(string drawList);
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string osSetFontName(string drawList, string fontName);
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string osSetFontSize(string drawList, int fontSize);
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string osSetPenSize(string drawList, int penSize);
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