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add string osDrawTranslationTransform(string drawList, LSL_Float x, LSL_Float y), string osDrawRotationTransform(string drawList, LSL_Float x) and string osDrawResetTransform(string drawList) helper functions for the new vector renderer comands. Removed ThreadLevel check of similar funtions that had it None, and actually only set strings
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@@ -386,6 +386,21 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
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return m_OSSL_Functions.osDrawFilledPolygon(drawList, x, y);
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}
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public string osDrawTranslationTransform(string drawList, LSL_Float x, LSL_Float y)
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{
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return m_OSSL_Functions.osDrawTranslationTransform(drawList, x, y);
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}
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public string osDrawRotationTransform(string drawList, LSL_Float x)
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{
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return m_OSSL_Functions.osDrawRotationTransform(drawList, x);
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}
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public string osDrawResetTransform(string drawList)
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{
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return m_OSSL_Functions.osDrawResetTransform(drawList);
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}
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public string osSetFontSize(string drawList, int fontSize)
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{
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return m_OSSL_Functions.osSetFontSize(drawList, fontSize);
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