Secnond revision of Sit and Stand for unscripted prims; Comment out

spammy debug messages in Interregion....
This commit is contained in:
KittoFlora
2009-12-05 09:03:02 +01:00
parent 2c3f6aaa87
commit cc8246206d
4 changed files with 155 additions and 121 deletions

View File

@@ -212,6 +212,7 @@ namespace OpenSim.Region.Framework.Scenes
private Quaternion m_sitTargetOrientation = Quaternion.Identity;
private Vector3 m_sitTargetPosition;
private string m_sitAnimation = "SIT";
private bool m_occupied; // KF if any av is sitting on this prim
private string m_text = String.Empty;
private string m_touchName = String.Empty;
private readonly UndoStack<UndoState> m_undo = new UndoStack<UndoState>(5);
@@ -993,6 +994,13 @@ namespace OpenSim.Region.Framework.Scenes
get { return _flags; }
set { _flags = value; }
}
[XmlIgnore]
public bool IsOccupied // KF If an av is sittingon this prim
{
get { return m_occupied; }
set { m_occupied = value; }
}
[XmlIgnore]
public UUID SitTargetAvatar