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Secnond revision of Sit and Stand for unscripted prims; Comment out
spammy debug messages in Interregion....
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@@ -212,6 +212,7 @@ namespace OpenSim.Region.Framework.Scenes
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private Quaternion m_sitTargetOrientation = Quaternion.Identity;
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private Vector3 m_sitTargetPosition;
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private string m_sitAnimation = "SIT";
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private bool m_occupied; // KF if any av is sitting on this prim
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private string m_text = String.Empty;
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private string m_touchName = String.Empty;
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private readonly UndoStack<UndoState> m_undo = new UndoStack<UndoState>(5);
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@@ -993,6 +994,13 @@ namespace OpenSim.Region.Framework.Scenes
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get { return _flags; }
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set { _flags = value; }
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}
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[XmlIgnore]
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public bool IsOccupied // KF If an av is sittingon this prim
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{
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get { return m_occupied; }
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set { m_occupied = value; }
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}
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[XmlIgnore]
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public UUID SitTargetAvatar
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