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Rather than having a FromFolderID property on every single prim and only ever using the root prim one, store on SOG instead.
This reduces pointless memory usage.
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@@ -586,10 +586,21 @@ namespace OpenSim.Region.Framework.Scenes
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}
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}
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/// <summary>
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/// The item ID that this object was rezzed from, if applicable.
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/// </summary>
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public UUID FromItemID { get; set; }
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/// <summary>
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/// The item ID that this object was rezzed from, if applicable.
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/// </summary>
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/// <remarks>
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/// If not applicable will be UUID.Zero
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/// </remarks>
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public UUID FromItemID { get; set; }
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/// <summary>
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/// The folder ID that this object was rezzed from, if applicable.
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/// </summary>
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/// <remarks>
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/// If not applicable will be UUID.Zero
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/// </remarks>
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public UUID FromFolderID { get; set; }
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#endregion
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@@ -182,8 +182,6 @@ namespace OpenSim.Region.Framework.Scenes
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public uint TimeStampTerse;
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public UUID FromFolderID;
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public int STATUS_ROTATE_X;
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public int STATUS_ROTATE_Y;
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