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refactor: remove pointless AgentId argument from attachObjectAssetStore()
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@@ -228,7 +228,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
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itemID = group.GetFromItemID();
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if (itemID == UUID.Zero)
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m_scene.attachObjectAssetStore(sp.ControllingClient, group, sp.UUID, out itemID);
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m_scene.attachObjectAssetStore(sp.ControllingClient, group, out itemID);
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ShowAttachInUserInventory(sp, AttachmentPt, itemID, group);
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