refactor: remove pointless AgentId argument from attachObjectAssetStore()

This commit is contained in:
Justin Clark-Casey (justincc)
2011-08-24 21:14:57 +01:00
parent b9ec625dbf
commit ccf07f6ae3
2 changed files with 2 additions and 2 deletions

View File

@@ -1871,7 +1871,7 @@ namespace OpenSim.Region.Framework.Scenes
}
}
public UUID attachObjectAssetStore(IClientAPI remoteClient, SceneObjectGroup grp, UUID AgentId, out UUID itemID)
public UUID attachObjectAssetStore(IClientAPI remoteClient, SceneObjectGroup grp, out UUID itemID)
{
// m_log.DebugFormat("[SCENE]: Called attachObjectAssetStore for object {0} {1} for {2} {3} {4}", grp.Name, grp.LocalId, remoteClient.Name, remoteClient.AgentId, AgentId);