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Remove IAttachmentsModule.SetAttachmentInventoryStatus() from public interface
No core module is calling and it makes more sense to call methods such as AttachObject() which attach both to the avatar and update inventory appropriately
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@@ -109,17 +109,6 @@ namespace OpenSim.Region.Framework.Interfaces
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/// <param name="itemID"></param>
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/// <param name="remoteClient"></param>
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void DetachSingleAttachmentToGround(UUID itemID, IClientAPI remoteClient);
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/// <summary>
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/// Update the user inventory to the attachment of an item
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/// </summary>
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/// <param name="att"></param>
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/// <param name="remoteClient"></param>
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/// <param name="itemID"></param>
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/// <param name="AttachmentPt"></param>
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/// <returns></returns>
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UUID SetAttachmentInventoryStatus(
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SceneObjectGroup att, IClientAPI remoteClient, UUID itemID, uint AttachmentPt);
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/// <summary>
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/// Update the user inventory to show a detach.
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