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varregion: remove uses of region size constant. In particular, update scene
to check for border crossings based on the size of the region.
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@@ -842,9 +842,9 @@ namespace OpenSim.Region.Framework.Scenes
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maxX = -256f;
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maxY = -256f;
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maxZ = -256f;
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minX = 256f;
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minY = 256f;
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minZ = 8192f;
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minX = 10000f;
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minY = 10000f;
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minZ = 10000f;
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SceneObjectPart[] parts = m_parts.GetArray();
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for (int i = 0; i < parts.Length; i++)
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