at last we can login and see objects ( friends is dead and disable in

scenepresence)
This commit is contained in:
UbitUmarov
2015-09-03 18:39:08 +01:00
parent a11edceb00
commit cdaed11387
25 changed files with 116 additions and 251 deletions

View File

@@ -86,7 +86,7 @@ namespace OpenSim.Framework
/// Number of milliseconds a call can take before it is considered
/// a "long" call for warning & debugging purposes
/// </summary>
public const int LongCallTime = 500;
public const int LongCallTime = 3000;
/// <summary>
/// The maximum length of any data logged because of a long request time.
@@ -418,7 +418,7 @@ namespace OpenSim.Framework
/// </summary>
public static OSDMap PostToService(string url, NameValueCollection data)
{
return ServiceFormRequest(url,data, 20000);
return ServiceFormRequest(url,data, 30000);
}
public static OSDMap ServiceFormRequest(string url, NameValueCollection data, int timeout)
@@ -808,7 +808,7 @@ namespace OpenSim.Framework
/// <param name="requestUrl"></param>
/// <param name="obj"></param>
/// <param name="pTimeout">
/// Request timeout in milliseconds. Timeout.Infinite indicates no timeout. If 0 is passed then the default HttpWebRequest timeout is used (100 seconds)
/// Request timeout in seconds. Timeout.Infinite indicates no timeout. If 0 is passed then the default HttpWebRequest timeout is used (100 seconds)
/// </param>
/// <param name="maxConnections"></param>
/// <returns>
@@ -877,7 +877,7 @@ namespace OpenSim.Framework
requestStream.Write(data, 0, length);
// capture how much time was spent writing
// tickdata = Util.EnvironmentTickCountSubtract(tickstart);
tickdata = Util.EnvironmentTickCountSubtract(tickstart);
request.BeginGetResponse(delegate(IAsyncResult ar)
{
@@ -992,9 +992,9 @@ namespace OpenSim.Framework
}
else if (WebUtil.DebugLevel >= 4)
{
m_log.DebugFormat(
"[WEB UTIL]: HTTP OUT {0} took {1}ms",
reqnum, tickdiff);
m_log.DebugFormat("[LOGHTTP]: HTTP OUT {0} took {1}ms, {2}ms writing",
reqnum, tickdiff, tickdata);
}
}
finally
@@ -1054,8 +1054,6 @@ namespace OpenSim.Framework
{
writer.Write(obj);
writer.Flush();
if (WebUtil.DebugLevel >= 5)
WebUtil.LogOutgoingDetail(buffer);
}
length = (int)obj.Length;
@@ -1248,7 +1246,7 @@ namespace OpenSim.Framework
auth.AddAuthorization(ht.Headers);
if (pTimeout != 0)
ht.Timeout = pTimeout;
request.Timeout = pTimeout * 1000;
if (maxConnections > 0 && ht.ServicePoint.ConnectionLimit < maxConnections)
ht.ServicePoint.ConnectionLimit = maxConnections;