diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs index 053e2ecae4..abc5dc6d66 100644 --- a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs +++ b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs @@ -61,7 +61,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC { IConfig config = source.Configs["NPC"]; - Enabled = (config != null && config.GetBoolean("Enabled", false)); + Enabled = (config != null && config.GetBoolean("Enabled", true)); m_NPCOptionFlags = NPCOptionsFlags.None; if(Enabled) { diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example index 1a7ef1f0a2..6baf8a3452 100644 --- a/bin/OpenSim.ini.example +++ b/bin/OpenSim.ini.example @@ -1205,8 +1205,8 @@ [NPC] - ;# {Enabled} {} {Enable Non Player Character (NPC) facilities} {true false} false - ; Enabled = false + ;# {Enabled} {} {Enable Non Player Character (NPC) facilities} {true false} true + ; Enabled = true ;; max number of NPCs per scene default: 40 ;; set to a negative value to allow any number diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini index fa3335c040..1f44fcdae0 100644 --- a/bin/OpenSimDefaults.ini +++ b/bin/OpenSimDefaults.ini @@ -2140,8 +2140,8 @@ [NPC] - ;; Enable Non Player Character (NPC) facilities - Enabled = false + ;; Enable Non Player Character (NPC) facilities default true + ;;Enabled = true ;; max number of NPCs per scene default: 40 ;; set to a negative value to allow any number