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few small changes.
Updated libsl to latest version.
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@@ -6,14 +6,24 @@ namespace OpenSim.Region.Environment.Scenes
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{
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public abstract class EntityBase
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{
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public LLUUID m_uuid;
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protected List<EntityBase> m_children;
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protected Scene m_scene;
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protected string m_name;
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public LLUUID m_uuid;
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public LLUUID UUID
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{
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get
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{
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return m_uuid;
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}
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set
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{
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m_uuid = value;
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}
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}
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protected string m_name;
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/// <summary>
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///
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/// </summary>
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@@ -24,7 +34,6 @@ namespace OpenSim.Region.Environment.Scenes
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}
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protected LLVector3 m_pos;
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/// <summary>
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///
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/// </summary>
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@@ -35,7 +44,6 @@ namespace OpenSim.Region.Environment.Scenes
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}
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public LLVector3 m_velocity;
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/// <summary>
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///
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/// </summary>
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@@ -46,7 +54,6 @@ namespace OpenSim.Region.Environment.Scenes
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}
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protected Quaternion m_rotation = new Quaternion(0, 0, 1, 0);
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public virtual Quaternion Rotation
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{
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get { return m_rotation; }
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@@ -54,7 +61,6 @@ namespace OpenSim.Region.Environment.Scenes
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}
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protected uint m_localId;
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public uint LocalId
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{
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get { return m_localId; }
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