* Unraveled the DEBUG_CHANNEL mystery.

* Moved script errors to the debug channel.
* Typing '/2147483647 OK' results in a debug_channel message.
* Expanded the available parameters that are send-able through IClientAPI
This commit is contained in:
Teravus Ovares
2008-05-05 15:53:11 +00:00
parent 1130c3067c
commit ce19234dc8
8 changed files with 46 additions and 23 deletions

View File

@@ -53,6 +53,8 @@ namespace OpenSim.Region.Environment.Scenes
args.Channel = channel;
args.Type = type;
args.Position = fromPos;
args.SenderUUID = fromAgentID;
ScenePresence user = GetScenePresence(fromAgentID);
if (user != null)
@@ -61,6 +63,7 @@ namespace OpenSim.Region.Environment.Scenes
args.Sender = null;
args.From = fromName;
//args.
m_simChatModule.SimChat(this, args);
}