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* You can leave godmode if you want now.
* Fixed a compile error.
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@@ -241,7 +241,7 @@ namespace OpenSim.Region.Environment.Scenes
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}
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catch (Exception e)
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{
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m_log.ErrorFormat("[INNER SCENE]: Failed to update {0}, {1} - {2}", entity.Name, entity.m_uuid, e);
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m_log.ErrorFormat("[INNER SCENE]: Failed to update {0}, - {1}", entity.Name, e);//entity.m_uuid
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}
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}
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m_updateList.Clear();
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