some variable renames to help me read the throttle code

This commit is contained in:
Sean Dague
2007-11-27 20:37:17 +00:00
parent b916d5b112
commit cebdd069f4
3 changed files with 68 additions and 68 deletions

View File

@@ -1048,13 +1048,13 @@ namespace OpenSim.Region.ClientStack
// This has the effect of 'wiggling the slider
// causes prim and stuck textures that didn't download to download
ResendthrottleSentPeriod = 0;
LandthrottleSentPeriod = 0;
WindthrottleSentPeriod = 0;
CloudthrottleSentPeriod = 0;
TaskthrottleSentPeriod = 0;
AssetthrottleSentPeriod = 0;
TexturethrottleSentPeriod = 0;
ResendBytesSent = 0;
LandBytesSent = 0;
WindBytesSent = 0;
CloudBytesSent = 0;
TaskBytesSent = 0;
AssetBytesSent = 0;
TextureBytesSent = 0;
//Yay, we've finally handled the agent Throttle packet!