* refactor: as per a recent opensim-dev thread, rename InnerScene to SceneGraph to make it more descriptive of its intended function

This commit is contained in:
Justin Clarke Casey
2008-11-12 20:16:46 +00:00
parent 1ac613a948
commit cec112c87a
9 changed files with 119 additions and 107 deletions

View File

@@ -261,7 +261,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement
((SceneObjectGroup)scene.Entities[uuid]).DetachFromBackup();
scene.PhysicsScene.RemovePrim(((SceneObjectGroup)scene.Entities[uuid]).RootPart.PhysActor);
scene.SendKillObject(scene.Entities[uuid].LocalId);
scene.m_innerScene.DeleteSceneObject(uuid, false);
scene.m_sceneGraph.DeleteSceneObject(uuid, false);
((SceneObjectGroup)scene.Entities[uuid]).DeleteGroup(false);
}
catch(Exception e)