Hiding evidence that I once was a VB coder (thanks to refactoring). Renamed member names to smallcapsy.

This commit is contained in:
Tedd Hansen
2007-09-13 11:11:08 +00:00
parent 615487a756
commit cef8c5e9d7
13 changed files with 140 additions and 140 deletions

View File

@@ -11,32 +11,32 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
/// </summary>
class LSLLongCmdHandler
{
private Thread CmdHandlerThread;
private int CmdHandlerThreadCycleSleepms = 100;
private Thread cmdHandlerThread;
private int cmdHandlerThreadCycleSleepms = 100;
private ScriptEngine myScriptEngine;
private ScriptEngine m_ScriptEngine;
public LSLLongCmdHandler(ScriptEngine _ScriptEngine)
{
myScriptEngine = _ScriptEngine;
m_ScriptEngine = _ScriptEngine;
// Start the thread that will be doing the work
CmdHandlerThread = new Thread(CmdHandlerThreadLoop);
CmdHandlerThread.Name = "CmdHandlerThread";
CmdHandlerThread.Priority = ThreadPriority.BelowNormal;
CmdHandlerThread.IsBackground = true;
CmdHandlerThread.Start();
cmdHandlerThread = new Thread(CmdHandlerThreadLoop);
cmdHandlerThread.Name = "CmdHandlerThread";
cmdHandlerThread.Priority = ThreadPriority.BelowNormal;
cmdHandlerThread.IsBackground = true;
cmdHandlerThread.Start();
}
~LSLLongCmdHandler()
{
// Shut down thread
try
{
if (CmdHandlerThread != null)
if (cmdHandlerThread != null)
{
if (CmdHandlerThread.IsAlive == true)
if (cmdHandlerThread.IsAlive == true)
{
CmdHandlerThread.Abort();
CmdHandlerThread.Join();
cmdHandlerThread.Abort();
cmdHandlerThread.Join();
}
}
}
@@ -51,7 +51,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
CheckTimerEvents();
// Sleep before next cycle
Thread.Sleep(CmdHandlerThreadCycleSleepms);
Thread.Sleep(cmdHandlerThreadCycleSleepms);
}
}
@@ -134,7 +134,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
if (ts.next.ToUniversalTime() < DateTime.Now.ToUniversalTime())
{
// Add it to queue
myScriptEngine.myEventQueueManager.AddToScriptQueue(ts.localID, ts.itemID, "timer", new object[] { });
m_ScriptEngine.m_EventQueueManager.AddToScriptQueue(ts.localID, ts.itemID, "timer", new object[] { });
// set next interval