mirror of
https://github.com/opensim/opensim.git
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Merge branch 'master' into careminster
This commit is contained in:
@@ -2098,6 +2098,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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return NpcCreate(firstname, lastname, position, notecard, false);
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}
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public LSL_Key osNpcCreate(string firstname, string lastname, LSL_Vector position, string notecard, int options)
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{
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CheckThreatLevel(ThreatLevel.High, "osNpcCreate");
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return NpcCreate(firstname, lastname, position, notecard, (options & ScriptBaseClass.OS_NPC_NOT_OWNED) == 0);
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}
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private LSL_Key NpcCreate(string firstname, string lastname, LSL_Vector position, string notecard, bool owned)
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{
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string groupTitle = String.Empty;
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@@ -2175,11 +2181,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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if (!UUID.TryParse(npc.m_string, out npcId))
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return new LSL_Key(UUID.Zero.ToString());
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if (!npcModule.IsNPC(npcId, m_host.ParentGroup.Scene))
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return new LSL_Key(UUID.Zero.ToString());
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UUID ownerID = npcModule.GetOwner(npcId);
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if (ownerID != UUID.Zero && ownerID != m_host.OwnerID)
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if (!npcModule.CheckPermissions(npcId, m_host.OwnerID))
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return new LSL_Key(UUID.Zero.ToString());
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return SaveAppearanceToNotecard(npcId, notecard);
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@@ -2200,6 +2202,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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if (!UUID.TryParse(npc.m_string, out npcId))
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return;
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if (!npcModule.CheckPermissions(npcId, m_host.OwnerID))
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return;
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string appearanceSerialized = LoadNotecard(notecard);
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OSDMap appearanceOsd = (OSDMap)OSDParser.DeserializeLLSDXml(appearanceSerialized);
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// OSD a = OSDParser.DeserializeLLSDXml(appearanceSerialized);
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@@ -2223,7 +2228,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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if (!UUID.TryParse(npc.m_string, out npcId))
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return new LSL_Vector(0, 0, 0);
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if (!npcModule.IsNPC(npcId, m_host.ParentGroup.Scene))
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if (!npcModule.CheckPermissions(npcId, m_host.OwnerID))
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return new LSL_Vector(0, 0, 0);
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Vector3 pos = World.GetScenePresence(npcId).AbsolutePosition;
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@@ -2243,6 +2248,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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UUID npcId;
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if (!UUID.TryParse(npc.m_string, out npcId))
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return;
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if (!module.CheckPermissions(npcId, m_host.OwnerID))
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return;
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Vector3 pos = new Vector3((float) position.x, (float) position.y, (float) position.z);
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module.MoveToTarget(npcId, World, pos, false, true);
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@@ -2260,6 +2268,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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if (!UUID.TryParse(npc.m_string, out npcId))
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return;
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if (!module.CheckPermissions(npcId, m_host.OwnerID))
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return;
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Vector3 pos = new Vector3((float)target.x, (float)target.y, (float)target.z);
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module.MoveToTarget(
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new UUID(npc.m_string),
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@@ -2281,7 +2292,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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if (!UUID.TryParse(npc.m_string, out npcId))
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return new LSL_Rotation(Quaternion.Identity.X, Quaternion.Identity.Y, Quaternion.Identity.Z, Quaternion.Identity.W);
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if (!npcModule.IsNPC(npcId, m_host.ParentGroup.Scene))
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if (!npcModule.CheckPermissions(npcId, m_host.OwnerID))
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return new LSL_Rotation(Quaternion.Identity.X, Quaternion.Identity.Y, Quaternion.Identity.Z, Quaternion.Identity.W);
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ScenePresence sp = World.GetScenePresence(npcId);
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@@ -2304,7 +2315,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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if (!UUID.TryParse(npc.m_string, out npcId))
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return;
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if (!npcModule.IsNPC(npcId, m_host.ParentGroup.Scene))
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if (!npcModule.CheckPermissions(npcId, m_host.OwnerID))
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return;
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ScenePresence sp = World.GetScenePresence(npcId);
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@@ -2318,7 +2329,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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INPCModule module = World.RequestModuleInterface<INPCModule>();
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if (module != null)
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module.StopMoveToTarget(new UUID(npc.m_string), World);
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{
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UUID npcId = new UUID(npc.m_string);
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if (!module.CheckPermissions(npcId, m_host.OwnerID))
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return;
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module.StopMoveToTarget(npcId, World);
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}
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}
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public void osNpcSay(LSL_Key npc, string message)
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@@ -2328,7 +2346,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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INPCModule module = World.RequestModuleInterface<INPCModule>();
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if (module != null)
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{
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module.Say(new UUID(npc.m_string), World, message);
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UUID npcId = new UUID(npc.m_string);
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if (!module.CheckPermissions(npcId, m_host.OwnerID))
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return;
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module.Say(npcId, World, message);
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}
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}
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@@ -2339,7 +2362,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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INPCModule module = World.RequestModuleInterface<INPCModule>();
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if (module != null)
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{
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module.Sit(new UUID(npc.m_string), new UUID(target.m_string), World);
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UUID npcId = new UUID(npc.m_string);
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if (!module.CheckPermissions(npcId, m_host.OwnerID))
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return;
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module.Sit(npcId, new UUID(target.m_string), World);
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}
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}
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@@ -2350,7 +2378,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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INPCModule module = World.RequestModuleInterface<INPCModule>();
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if (module != null)
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{
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module.Stand(new UUID(npc.m_string), World);
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UUID npcId = new UUID(npc.m_string);
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if (!module.CheckPermissions(npcId, m_host.OwnerID))
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return;
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module.Stand(npcId, World);
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}
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}
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@@ -2361,7 +2394,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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INPCModule module = World.RequestModuleInterface<INPCModule>();
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if (module != null)
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{
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module.DeleteNPC(new UUID(npc.m_string), m_host.OwnerID, World);
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UUID npcId = new UUID(npc.m_string);
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if (!module.CheckPermissions(npcId, m_host.OwnerID))
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return;
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module.DeleteNPC(npcId, World);
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}
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}
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@@ -2373,12 +2411,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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if (module != null)
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{
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UUID npcID = new UUID(npc.m_string);
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if (module.IsNPC(npcID, m_host.ParentGroup.Scene))
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{
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UUID ownerID = module.GetOwner(npcID);
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if (ownerID == UUID.Zero || ownerID == m_host.OwnerID)
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AvatarPlayAnimation(npcID.ToString(), animation);
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}
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if (module.CheckPermissions(npcID, m_host.OwnerID))
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AvatarPlayAnimation(npcID.ToString(), animation);
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}
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}
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@@ -2390,12 +2425,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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if (module != null)
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{
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UUID npcID = new UUID(npc.m_string);
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if (module.IsNPC(npcID, m_host.ParentGroup.Scene))
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{
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UUID ownerID = module.GetOwner(npcID);
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if (ownerID == UUID.Zero || ownerID == m_host.OwnerID)
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AvatarStopAnimation(npcID.ToString(), animation);
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}
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if (module.CheckPermissions(npcID, m_host.OwnerID))
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AvatarPlayAnimation(npcID.ToString(), animation);
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}
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}
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@@ -468,12 +468,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
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toRegionPos = presence.AbsolutePosition;
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dis = Math.Abs(Util.GetDistanceTo(toRegionPos, fromRegionPos));
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if (presence.PresenceType == PresenceType.Npc && npcModule != null)
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{
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UUID npcOwner = npcModule.GetOwner(presence.UUID);
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if (npcOwner != UUID.Zero && npcOwner != SensePoint.OwnerID)
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return;
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}
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// Disabled for now since all osNpc* methods check for appropriate ownership permission.
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// Perhaps could be re-enabled as an NPC setting at some point since being able to make NPCs not
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// sensed might be useful.
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// if (presence.PresenceType == PresenceType.Npc && npcModule != null)
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// {
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// UUID npcOwner = npcModule.GetOwner(presence.UUID);
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// if (npcOwner != UUID.Zero && npcOwner != SensePoint.OwnerID)
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// return;
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// }
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// are they in range
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if (dis <= ts.range)
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@@ -172,6 +172,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
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LSL_List osGetLinkPrimitiveParams(int linknumber, LSL_List rules);
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key osNpcCreate(string user, string name, vector position, string notecard);
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key osNpcCreate(string user, string name, vector position, string notecard, int options);
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key osNpcCreateOwned(string user, string name, vector position, string notecard);
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LSL_Key osNpcSaveAppearance(key npc, string notecard);
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void osNpcLoadAppearance(key npc, string notecard);
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@@ -609,6 +609,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
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public const int OS_NPC_SIT_NOW = 0;
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public const int OS_NPC_CREATOR_OWNED = 0x1;
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public const int OS_NPC_NOT_OWNED = 0x2;
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public const string URL_REQUEST_GRANTED = "URL_REQUEST_GRANTED";
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public const string URL_REQUEST_DENIED = "URL_REQUEST_DENIED";
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@@ -488,6 +488,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
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return m_OSSL_Functions.osNpcCreate(user, name, position, cloneFrom);
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}
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public key osNpcCreate(string user, string name, vector position, key cloneFrom, int options)
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{
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return m_OSSL_Functions.osNpcCreate(user, name, position, cloneFrom, options);
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}
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public key osNpcCreateOwned(string user, string name, vector position, key cloneFrom)
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{
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return m_OSSL_Functions.osNpcCreateOwned(user, name, position, cloneFrom);
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168
OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiNpcTests.cs
Normal file
168
OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiNpcTests.cs
Normal file
@@ -0,0 +1,168 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.Reflection;
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using System.Text;
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using log4net;
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using Nini.Config;
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using NUnit.Framework;
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using OpenMetaverse;
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using OpenMetaverse.Assets;
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using OpenMetaverse.StructuredData;
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using OpenSim.Framework;
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using OpenSim.Region.CoreModules.Avatar.AvatarFactory;
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using OpenSim.Region.OptionalModules.World.NPC;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Region.ScriptEngine.Shared;
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using OpenSim.Region.ScriptEngine.Shared.Api;
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using OpenSim.Region.ScriptEngine.Shared.ScriptBase;
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using OpenSim.Services.Interfaces;
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using OpenSim.Tests.Common;
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using OpenSim.Tests.Common.Mock;
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namespace OpenSim.Region.ScriptEngine.Shared.Tests
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{
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/// <summary>
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/// Tests for OSSL NPC API
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/// </summary>
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[TestFixture]
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public class OSSL_NpcApiAppearanceTest
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{
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protected Scene m_scene;
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protected XEngine.XEngine m_engine;
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[SetUp]
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public void SetUp()
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{
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IConfigSource initConfigSource = new IniConfigSource();
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IConfig config = initConfigSource.AddConfig("XEngine");
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config.Set("Enabled", "true");
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config.Set("AllowOSFunctions", "true");
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config.Set("OSFunctionThreatLevel", "Severe");
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config = initConfigSource.AddConfig("NPC");
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config.Set("Enabled", "true");
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m_scene = SceneHelpers.SetupScene();
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SceneHelpers.SetupSceneModules(m_scene, initConfigSource, new AvatarFactoryModule(), new NPCModule());
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m_engine = new XEngine.XEngine();
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m_engine.Initialise(initConfigSource);
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m_engine.AddRegion(m_scene);
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}
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/// <summary>
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/// Test removal of an owned NPC.
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/// </summary>
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[Test]
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public void TestOsNpcRemoveOwned()
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{
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TestHelpers.InMethod();
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// log4net.Config.XmlConfigurator.Configure();
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// Store an avatar with a different height from default in a notecard.
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UUID userId = TestHelpers.ParseTail(0x1);
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UUID otherUserId = TestHelpers.ParseTail(0x2);
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float newHeight = 1.9f;
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SceneHelpers.AddScenePresence(m_scene, otherUserId);
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ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, userId);
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sp.Appearance.AvatarHeight = newHeight;
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SceneObjectGroup so = SceneHelpers.CreateSceneObject(1, userId);
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SceneObjectPart part = so.RootPart;
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m_scene.AddSceneObject(so);
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SceneObjectGroup otherSo = SceneHelpers.CreateSceneObject(1, otherUserId);
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SceneObjectPart otherPart = otherSo.RootPart;
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m_scene.AddSceneObject(otherSo);
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OSSL_Api osslApi = new OSSL_Api();
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osslApi.Initialize(m_engine, part, part.LocalId, part.UUID);
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OSSL_Api otherOsslApi = new OSSL_Api();
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otherOsslApi.Initialize(m_engine, otherPart, otherPart.LocalId, otherPart.UUID);
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string notecardName = "appearanceNc";
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osslApi.osOwnerSaveAppearance(notecardName);
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string npcRaw
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= osslApi.osNpcCreate(
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"Jane", "Doe", new LSL_Types.Vector3(128, 128, 128), notecardName, ScriptBaseClass.OS_NPC_CREATOR_OWNED);
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otherOsslApi.osNpcRemove(npcRaw);
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// Should still be around
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UUID npcId = new UUID(npcRaw);
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ScenePresence npc = m_scene.GetScenePresence(npcId);
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Assert.That(npc, Is.Not.Null);
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osslApi.osNpcRemove(npcRaw);
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npc = m_scene.GetScenePresence(npcId);
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}
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/// <summary>
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/// Test removal of an unowned NPC.
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/// </summary>
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[Test]
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public void TestOsNpcRemoveUnowned()
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{
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TestHelpers.InMethod();
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// log4net.Config.XmlConfigurator.Configure();
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// Store an avatar with a different height from default in a notecard.
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UUID userId = TestHelpers.ParseTail(0x1);
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float newHeight = 1.9f;
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ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, userId);
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sp.Appearance.AvatarHeight = newHeight;
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SceneObjectGroup so = SceneHelpers.CreateSceneObject(1, userId);
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SceneObjectPart part = so.RootPart;
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m_scene.AddSceneObject(so);
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OSSL_Api osslApi = new OSSL_Api();
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osslApi.Initialize(m_engine, part, part.LocalId, part.UUID);
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string notecardName = "appearanceNc";
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osslApi.osOwnerSaveAppearance(notecardName);
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string npcRaw
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= osslApi.osNpcCreate(
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"Jane", "Doe", new LSL_Types.Vector3(128, 128, 128), notecardName, ScriptBaseClass.OS_NPC_NOT_OWNED);
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osslApi.osNpcRemove(npcRaw);
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UUID npcId = new UUID(npcRaw);
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ScenePresence npc = m_scene.GetScenePresence(npcId);
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Assert.That(npc, Is.Null);
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}
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}
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}
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Block a user