Merge branch 'master' into careminster

This commit is contained in:
Melanie
2012-01-12 23:22:55 +00:00
11 changed files with 311 additions and 82 deletions

View File

@@ -2098,6 +2098,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
return NpcCreate(firstname, lastname, position, notecard, false);
}
public LSL_Key osNpcCreate(string firstname, string lastname, LSL_Vector position, string notecard, int options)
{
CheckThreatLevel(ThreatLevel.High, "osNpcCreate");
return NpcCreate(firstname, lastname, position, notecard, (options & ScriptBaseClass.OS_NPC_NOT_OWNED) == 0);
}
private LSL_Key NpcCreate(string firstname, string lastname, LSL_Vector position, string notecard, bool owned)
{
string groupTitle = String.Empty;
@@ -2175,11 +2181,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
if (!UUID.TryParse(npc.m_string, out npcId))
return new LSL_Key(UUID.Zero.ToString());
if (!npcModule.IsNPC(npcId, m_host.ParentGroup.Scene))
return new LSL_Key(UUID.Zero.ToString());
UUID ownerID = npcModule.GetOwner(npcId);
if (ownerID != UUID.Zero && ownerID != m_host.OwnerID)
if (!npcModule.CheckPermissions(npcId, m_host.OwnerID))
return new LSL_Key(UUID.Zero.ToString());
return SaveAppearanceToNotecard(npcId, notecard);
@@ -2200,6 +2202,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
if (!UUID.TryParse(npc.m_string, out npcId))
return;
if (!npcModule.CheckPermissions(npcId, m_host.OwnerID))
return;
string appearanceSerialized = LoadNotecard(notecard);
OSDMap appearanceOsd = (OSDMap)OSDParser.DeserializeLLSDXml(appearanceSerialized);
// OSD a = OSDParser.DeserializeLLSDXml(appearanceSerialized);
@@ -2223,7 +2228,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
if (!UUID.TryParse(npc.m_string, out npcId))
return new LSL_Vector(0, 0, 0);
if (!npcModule.IsNPC(npcId, m_host.ParentGroup.Scene))
if (!npcModule.CheckPermissions(npcId, m_host.OwnerID))
return new LSL_Vector(0, 0, 0);
Vector3 pos = World.GetScenePresence(npcId).AbsolutePosition;
@@ -2243,6 +2248,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
UUID npcId;
if (!UUID.TryParse(npc.m_string, out npcId))
return;
if (!module.CheckPermissions(npcId, m_host.OwnerID))
return;
Vector3 pos = new Vector3((float) position.x, (float) position.y, (float) position.z);
module.MoveToTarget(npcId, World, pos, false, true);
@@ -2260,6 +2268,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
if (!UUID.TryParse(npc.m_string, out npcId))
return;
if (!module.CheckPermissions(npcId, m_host.OwnerID))
return;
Vector3 pos = new Vector3((float)target.x, (float)target.y, (float)target.z);
module.MoveToTarget(
new UUID(npc.m_string),
@@ -2281,7 +2292,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
if (!UUID.TryParse(npc.m_string, out npcId))
return new LSL_Rotation(Quaternion.Identity.X, Quaternion.Identity.Y, Quaternion.Identity.Z, Quaternion.Identity.W);
if (!npcModule.IsNPC(npcId, m_host.ParentGroup.Scene))
if (!npcModule.CheckPermissions(npcId, m_host.OwnerID))
return new LSL_Rotation(Quaternion.Identity.X, Quaternion.Identity.Y, Quaternion.Identity.Z, Quaternion.Identity.W);
ScenePresence sp = World.GetScenePresence(npcId);
@@ -2304,7 +2315,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
if (!UUID.TryParse(npc.m_string, out npcId))
return;
if (!npcModule.IsNPC(npcId, m_host.ParentGroup.Scene))
if (!npcModule.CheckPermissions(npcId, m_host.OwnerID))
return;
ScenePresence sp = World.GetScenePresence(npcId);
@@ -2318,7 +2329,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
INPCModule module = World.RequestModuleInterface<INPCModule>();
if (module != null)
module.StopMoveToTarget(new UUID(npc.m_string), World);
{
UUID npcId = new UUID(npc.m_string);
if (!module.CheckPermissions(npcId, m_host.OwnerID))
return;
module.StopMoveToTarget(npcId, World);
}
}
public void osNpcSay(LSL_Key npc, string message)
@@ -2328,7 +2346,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
INPCModule module = World.RequestModuleInterface<INPCModule>();
if (module != null)
{
module.Say(new UUID(npc.m_string), World, message);
UUID npcId = new UUID(npc.m_string);
if (!module.CheckPermissions(npcId, m_host.OwnerID))
return;
module.Say(npcId, World, message);
}
}
@@ -2339,7 +2362,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
INPCModule module = World.RequestModuleInterface<INPCModule>();
if (module != null)
{
module.Sit(new UUID(npc.m_string), new UUID(target.m_string), World);
UUID npcId = new UUID(npc.m_string);
if (!module.CheckPermissions(npcId, m_host.OwnerID))
return;
module.Sit(npcId, new UUID(target.m_string), World);
}
}
@@ -2350,7 +2378,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
INPCModule module = World.RequestModuleInterface<INPCModule>();
if (module != null)
{
module.Stand(new UUID(npc.m_string), World);
UUID npcId = new UUID(npc.m_string);
if (!module.CheckPermissions(npcId, m_host.OwnerID))
return;
module.Stand(npcId, World);
}
}
@@ -2361,7 +2394,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
INPCModule module = World.RequestModuleInterface<INPCModule>();
if (module != null)
{
module.DeleteNPC(new UUID(npc.m_string), m_host.OwnerID, World);
UUID npcId = new UUID(npc.m_string);
if (!module.CheckPermissions(npcId, m_host.OwnerID))
return;
module.DeleteNPC(npcId, World);
}
}
@@ -2373,12 +2411,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
if (module != null)
{
UUID npcID = new UUID(npc.m_string);
if (module.IsNPC(npcID, m_host.ParentGroup.Scene))
{
UUID ownerID = module.GetOwner(npcID);
if (ownerID == UUID.Zero || ownerID == m_host.OwnerID)
AvatarPlayAnimation(npcID.ToString(), animation);
}
if (module.CheckPermissions(npcID, m_host.OwnerID))
AvatarPlayAnimation(npcID.ToString(), animation);
}
}
@@ -2390,12 +2425,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
if (module != null)
{
UUID npcID = new UUID(npc.m_string);
if (module.IsNPC(npcID, m_host.ParentGroup.Scene))
{
UUID ownerID = module.GetOwner(npcID);
if (ownerID == UUID.Zero || ownerID == m_host.OwnerID)
AvatarStopAnimation(npcID.ToString(), animation);
}
if (module.CheckPermissions(npcID, m_host.OwnerID))
AvatarPlayAnimation(npcID.ToString(), animation);
}
}

View File

@@ -468,12 +468,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
toRegionPos = presence.AbsolutePosition;
dis = Math.Abs(Util.GetDistanceTo(toRegionPos, fromRegionPos));
if (presence.PresenceType == PresenceType.Npc && npcModule != null)
{
UUID npcOwner = npcModule.GetOwner(presence.UUID);
if (npcOwner != UUID.Zero && npcOwner != SensePoint.OwnerID)
return;
}
// Disabled for now since all osNpc* methods check for appropriate ownership permission.
// Perhaps could be re-enabled as an NPC setting at some point since being able to make NPCs not
// sensed might be useful.
// if (presence.PresenceType == PresenceType.Npc && npcModule != null)
// {
// UUID npcOwner = npcModule.GetOwner(presence.UUID);
// if (npcOwner != UUID.Zero && npcOwner != SensePoint.OwnerID)
// return;
// }
// are they in range
if (dis <= ts.range)