The startup set of assets in the local asset server can now be set from a xml file (OpenSimAssetSet.xml). (remember to make changes to the set, you will also need to delete the old asset .yap file, so that it is recreated).

Also the set of items in the OpenSim inventory Library can also now be set from a xml file (OpenSimLibrary.xml).
This commit is contained in:
MW
2007-08-08 17:11:02 +00:00
parent 7aed9ac59a
commit cf203cf5ee
6 changed files with 99 additions and 6 deletions

View File

@@ -30,7 +30,7 @@ using System;
using System.Reflection;
using System.Reflection.Emit;
using System.Threading;
//using System.Windows.Forms;
namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
{