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reduce some threads priority
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@@ -907,7 +907,6 @@ namespace OpenSim.Region.PhysicsModule.BulletS
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public void BulletSPluginPhysicsThread()
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{
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Thread.CurrentThread.Priority = ThreadPriority.Highest;
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m_updateWaitEvent = new ManualResetEvent(false);
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while (m_initialized)
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