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* Remove a noisy debug console message that was used for testing the camera constraints. Ooops.
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@@ -3784,7 +3784,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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CameraConstraintPacket cpack = (CameraConstraintPacket)PacketPool.Instance.GetPacket(PacketType.CameraConstraint);
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cpack.CameraCollidePlane = new CameraConstraintPacket.CameraCollidePlaneBlock();
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cpack.CameraCollidePlane.Plane = ConstraintPlane;
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m_log.DebugFormat("[CLIENTVIEW]: Constraint {0}", ConstraintPlane);
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//m_log.DebugFormat("[CLIENTVIEW]: Constraint {0}", ConstraintPlane);
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OutPacket(cpack, ThrottleOutPacketType.Task);
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}
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