ODEPlugin

* Added osSetPrimFloatOnWater(BOOL) to make Physical prim float at the water level.   
* osSetPrimFloatOnWater(TRUE); or osSetPrimFloatOnWater(FALSE);
* By default, prim do not float at the water level.
* More work is needed on the floating, but it's a start.
This commit is contained in:
Teravus Ovares
2008-03-10 05:56:58 +00:00
parent 8bea3dbdb9
commit d0123a796b
11 changed files with 111 additions and 0 deletions

View File

@@ -648,6 +648,7 @@ namespace OpenSim.Region.ScriptEngine.Common
void osRegionNotice(string msg);
bool osConsoleCommand(string Command);
void osSetParcelMediaURL(string url);
void osSetPrimFloatOnWater(int floatYN);
}
}