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SCRIPTING STILL BROKEN
Added comments and regions, restructured code Changed a lot of AppDomain junk from console from using Console.Write to Log.Verbose and set it to #if DEBUG All modules should now refresh their configuration runtime Made all logging in ScriptEngine.Common get script name from actual engine Renamed LSLLongCmdHandler to AsyncLSLCommandManager Added auto-recover with 5 sec throttle for new MaintenanceThread
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@@ -112,7 +112,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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{
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m_LSL_Functions = LSL_Functions;
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//MainLog.Instance.Notice("ScriptEngine", "LSL_BaseClass.Start() called.");
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//MainLog.Instance.Notice(ScriptEngineName, "LSL_BaseClass.Start() called.");
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// Get this AppDomain's settings and display some of them.
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AppDomainSetup ads = AppDomain.CurrentDomain.SetupInformation;
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