* refactor: Move module handling code up into SceneBase from Scene, reducing the large number of different things that Scene does

This commit is contained in:
Justin Clarke Casey
2009-02-05 18:36:53 +00:00
parent efcf00ee60
commit d04025ff3d
4 changed files with 191 additions and 192 deletions

View File

@@ -263,6 +263,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain
throw new TerrainException(String.Format("unable to load heightmap: parser {0} does not support loading", loader.Value));
}
}
CheckForTerrainUpdates();
m_log.Info("[TERRAIN]: File (" + filename + ") loaded successfully");
return;