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*Refactor of the LandManagementModule that allows OpenSim to run without it
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@@ -617,7 +617,7 @@ namespace OpenSim
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scene.StartScripts();
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scene.loadAllLandObjectsFromStorage(regionInfo.originRegionID);
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scene.LandChannel.PerformParcelPrimCountUpdate();
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scene.EventManager.TriggerParcelPrimCountUpdate();
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m_sceneManager.Add(scene);
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