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for fix old ode for linux and others by using again same unmanaged lib as ubode. Otherwise mono will just use the wrong one, since they have same api, and are both always loaded by mono
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@@ -66,7 +66,7 @@ namespace OpenSim.Region.PhysicsModule.ODE
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return;
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if (Util.IsWindows())
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Util.LoadArchSpecificWindowsDll("ode.dll");
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Util.LoadArchSpecificWindowsDll("ubode.dll");
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// Initializing ODE only when a scene is created allows alternative ODE plugins to co-habit (according to
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// http://opensimulator.org/mantis/view.php?id=2750).
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