cosmetics

This commit is contained in:
UbitUmarov
2020-09-23 21:07:07 +01:00
parent f1e9d5a878
commit d0d1ab9f2a
6 changed files with 18 additions and 23 deletions

View File

@@ -311,7 +311,7 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap
{
float waterHeight = (float)m_scene.RegionInfo.RegionSettings.WaterHeight;
renderer.AddPlane("Water", m_scene.RegionInfo.RegionSizeX * 0.5f);
renderer.AddPlane("Water", m_scene.RegionInfo.RegionSizeX * 0.5f, false);
renderer.Scene.sceneobject("Water").setPos(m_scene.RegionInfo.RegionSizeX * 0.5f,
waterHeight,
m_scene.RegionInfo.RegionSizeY * 0.5f);