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* refactor: break some of xml2 serialization out of sog
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@@ -39,6 +39,7 @@ using OpenSim.Framework.Serialization;
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using OpenSim.Region.CoreModules.World.Serialiser;
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using OpenSim.Region.CoreModules.World.Terrain;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Region.Framework.Scenes.Serialization;
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using OpenSim.Tests.Common;
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using OpenSim.Tests.Common.Setup;
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@@ -242,7 +243,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests
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part1Name,
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Math.Round(groupPosition.X), Math.Round(groupPosition.Y), Math.Round(groupPosition.Z),
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part1.UUID);
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tar.WriteFile(ArchiveConstants.OBJECTS_PATH + object1FileName, object1.ToXmlString2());
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tar.WriteFile(ArchiveConstants.OBJECTS_PATH + object1FileName, SceneObjectSerializer.ToXml2Format(object1));
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tar.Close();
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