* refactor: break some of xml2 serialization out of sog

This commit is contained in:
Justin Clarke Casey
2009-05-14 16:33:04 +00:00
parent c82a916886
commit d10b5e29bc
9 changed files with 36 additions and 23 deletions

View File

@@ -39,6 +39,7 @@ using OpenSim.Framework.Serialization;
using OpenSim.Region.CoreModules.World.Serialiser;
using OpenSim.Region.CoreModules.World.Terrain;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Region.Framework.Scenes.Serialization;
using OpenSim.Tests.Common;
using OpenSim.Tests.Common.Setup;
@@ -242,7 +243,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests
part1Name,
Math.Round(groupPosition.X), Math.Round(groupPosition.Y), Math.Round(groupPosition.Z),
part1.UUID);
tar.WriteFile(ArchiveConstants.OBJECTS_PATH + object1FileName, object1.ToXmlString2());
tar.WriteFile(ArchiveConstants.OBJECTS_PATH + object1FileName, SceneObjectSerializer.ToXml2Format(object1));
tar.Close();