mirror of
https://github.com/opensim/opensim.git
synced 2026-08-07 09:45:47 +08:00
* refactor: break some of xml2 serialization out of sog
This commit is contained in:
@@ -31,6 +31,7 @@ using System.IO.Compression;
|
||||
using System.Text;
|
||||
using System.Xml;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
using OpenSim.Region.Framework.Scenes.Serialization;
|
||||
|
||||
namespace OpenSim.Region.CoreModules.World.Serialiser
|
||||
{
|
||||
@@ -86,7 +87,7 @@ namespace OpenSim.Region.CoreModules.World.Serialiser
|
||||
{
|
||||
if (ent is SceneObjectGroup)
|
||||
{
|
||||
EntityXml.Add(((SceneObjectGroup) ent).ToXmlString2());
|
||||
EntityXml.Add(SceneObjectSerializer.ToXml2Format((SceneObjectGroup)ent));
|
||||
}
|
||||
}
|
||||
EntityXml.Sort();
|
||||
|
||||
Reference in New Issue
Block a user