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first stab at implementation of CopyInventoryItem
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@@ -272,6 +272,9 @@ namespace OpenSim.Framework
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public delegate void UpdateInventoryItemTransaction(
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IClientAPI remoteClient, LLUUID transactionID, LLUUID assetID, LLUUID itemID);
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public delegate void CopyInventoryItem(
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IClientAPI remoteClient, uint callbackID, LLUUID oldAgentID, LLUUID oldItemID, LLUUID newFolderID, string newName);
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public delegate void RezScript(IClientAPI remoteClient, LLUUID itemID, uint localID);
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public delegate void UpdateTaskInventory(IClientAPI remoteClient, LLUUID itemID, LLUUID folderID, uint localID);
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@@ -344,6 +347,7 @@ namespace OpenSim.Framework
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event FetchInventory OnFetchInventory;
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event RequestTaskInventory OnRequestTaskInventory;
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event UpdateInventoryItemTransaction OnUpdateInventoryItem;
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event CopyInventoryItem OnCopyInventoryItem;
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event UDPAssetUploadRequest OnAssetUploadRequest;
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event XferReceive OnXferReceive;
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event RequestXfer OnRequestXfer;
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