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Inventory offers and subsequent notifications of acceptance/decline now working across the board.
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@@ -268,6 +268,8 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
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fromAgentName = (string)requestData["from_agent_name"];
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message = (string)requestData["message"];
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if (message == null)
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message = string.Empty;
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// Bytes don't transfer well over XMLRPC, so, we Base64 Encode them.
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string requestData1 = (string)requestData["dialog"];
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