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Added assets service method AssetsExist(), which returns whether the given list of assets exist.
This method is used to optimize sending assets with embedded assets: e.g., when a Hypergrid visitor takes an item into the inventory.
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@@ -39,7 +39,7 @@ namespace OpenSim.Data
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{
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AssetBase GetAsset(UUID uuid);
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void StoreAsset(AssetBase asset);
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bool ExistsAsset(UUID uuid);
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bool[] AssetsExist(UUID[] uuids);
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List<AssetMetadata> FetchAssetMetadataSet(int start, int count);
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void Initialise(string connect);
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bool Delete(string id);
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