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add some ossl
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@@ -1481,5 +1481,26 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
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{
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return m_OSSL_Functions.osClearObjectAnimations();
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}
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public LSL_Float osGetApparentTime()
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{
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return m_OSSL_Functions.osGetApparentTime();
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}
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public LSL_String osGetApparentTimeString(LSL_Integer format24)
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{
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return m_OSSL_Functions.osGetApparentTimeString(format24);
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}
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public LSL_Float osGetApparentRegionTime()
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{
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return m_OSSL_Functions.osGetApparentRegionTime();
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}
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public LSL_String osGetApparentRegionTimeString(LSL_Integer format24)
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{
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return m_OSSL_Functions.osGetApparentRegionTimeString(format24);
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}
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}
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}
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